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Create a new bounding_box object.

Usage

bounding_box(min, max)

Arguments

min

A numeric vector of length 3. Minimum vertex box-corner.

max

A numeric vector of length 3. Maximum vertex box-corner.

Value

A bounding_box

Note

This class has been auto-generated from the following Raylib struct definition:

typedef struct BoundingBox {
    Vector3 min;            // Minimum vertex box-corner
    Vector3 max;            // Maximum vertex box-corner
} BoundingBox;