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All functions

as_color()
Coerce a string or a number to a color
begin_blend_mode()
Begin blend mode
begin_drawing()
Begin drawing
begin_mode_2d()
Begin mode 2d
begin_mode_3d()
Begin mode 3d
begin_scissor_mode()
Begin scissor mode
begin_shader_mode()
Begin shader mode
begin_texture_mode()
Begin texture mode
bounding_box()
Bounding box
camera_2d()
Camera 2d
camera_3d()
Camera 3d
change_directory()
Change directory
check_collision_box_sphere()
Check collision box sphere
check_collision_boxes()
Check collision boxes
check_collision_circle_rec()
Check collision circle rec
check_collision_circles()
Check collision circles
check_collision_lines()
Check collision lines
check_collision_point_circle()
Check collision point circle
check_collision_point_line()
Check collision point line
check_collision_point_rec()
Check collision point rec
check_collision_point_triangle()
Check collision point triangle
check_collision_recs()
Check collision recs
check_collision_spheres()
Check collision spheres
clear_background()
Clear background
clear_directory_files()
Clear directory files
clear_dropped_files()
Clear dropped files
clear_window_state()
Clear window state
close_audio_device()
Close audio device
close_window()
Close window
color()
Color
color_alpha()
Color alpha
color_alpha_blend()
Color alpha blend
color_from_hsv()
Color from hsv
color_from_normalized()
Color from normalized
color_normalize()
Color normalize
color_to_hsv()
Color to hsv
color_to_int()
Color to int
directory_exists()
Directory exists
disable_cursor()
Disable cursor
draw_billboard()
Draw billboard
draw_bounding_box()
Draw bounding box
draw_circle()
Draw circle
draw_circle_3d()
Draw circle 3d
draw_circle_gradient()
Draw circle gradient
draw_circle_lines()
Draw circle lines
draw_circle_sector()
Draw circle sector
draw_circle_sector_lines()
Draw circle sector lines
draw_circle_v()
Draw circle v
draw_cube()
Draw cube
draw_cube_texture()
Draw cube texture
draw_cube_texture_rec()
Draw cube texture rec
draw_cube_v()
Draw cube v
draw_cube_wires()
Draw cube wires
draw_cube_wires_v()
Draw cube wires v
draw_cylinder()
Draw cylinder
draw_cylinder_ex()
Draw cylinder ex
draw_cylinder_wires()
Draw cylinder wires
draw_cylinder_wires_ex()
Draw cylinder wires ex
draw_ellipse()
Draw ellipse
draw_ellipse_lines()
Draw ellipse lines
draw_fps()
Draw fps
draw_grid()
Draw grid
draw_line()
Draw line
draw_line_3d()
Draw line 3d
draw_line_bezier()
Draw line bezier
draw_line_bezier_cubic()
Draw line bezier cubic
draw_line_bezier_quad()
Draw line bezier quad
draw_line_ex()
Draw line ex
draw_line_v()
Draw line v
draw_model()
Draw model
draw_model_ex()
Draw model ex
draw_model_wires()
Draw model wires
draw_pixel()
Draw pixel
draw_pixel_v()
Draw pixel v
draw_plane()
Draw plane
draw_point_3d()
Draw point 3d
draw_poly()
Draw poly
draw_poly_lines()
Draw poly lines
draw_poly_lines_ex()
Draw poly lines ex
draw_ray()
Draw ray
draw_rectangle()
Draw rectangle
draw_rectangle_gradient_ex()
Draw rectangle gradient ex
draw_rectangle_gradient_h()
Draw rectangle gradient h
draw_rectangle_gradient_v()
Draw rectangle gradient v
draw_rectangle_lines()
Draw rectangle lines
draw_rectangle_lines_ex()
Draw rectangle lines ex
draw_rectangle_pro()
Draw rectangle pro
draw_rectangle_rec()
Draw rectangle rec
draw_rectangle_rounded()
Draw rectangle rounded
draw_rectangle_rounded_lines()
Draw rectangle rounded lines
draw_rectangle_v()
Draw rectangle v
draw_ring()
Draw ring
draw_ring_lines()
Draw ring lines
draw_sphere()
Draw sphere
draw_sphere_ex()
Draw sphere ex
draw_sphere_wires()
Draw sphere wires
draw_text()
Draw text
draw_text_codepoint()
Draw text codepoint
draw_text_ex()
Draw text ex
draw_text_pro()
Draw text pro
draw_texture()
Draw texture
draw_texture_ex()
Draw texture ex
draw_texture_npatch()
Draw texture npatch
draw_texture_poly()
Draw texture poly
draw_texture_pro()
Draw texture pro
draw_texture_quad()
Draw texture quad
draw_texture_rec()
Draw texture rec
draw_texture_tiled()
Draw texture tiled
draw_texture_v()
Draw texture v
draw_triangle()
Draw triangle
draw_triangle_3d()
Draw triangle 3d
draw_triangle_lines()
Draw triangle lines
draw_triangle_strip_3d()
Draw triangle strip 3d
enable_cursor()
Enable cursor
end_blend_mode()
End blend mode
end_drawing()
End drawing
end_mode_2d()
End mode 2d
end_mode_3d()
End mode 3d
end_scissor_mode()
End scissor mode
end_shader_mode()
End shader mode
end_texture_mode()
End texture mode
end_vr_stereo_mode()
End vr stereo mode
export_image()
Export image
export_image_as_code()
Export image as code
export_wave()
Export wave
export_wave_as_code()
Export wave as code
fade()
Fade
file_exists()
File exists
gen_image_cellular()
Gen image cellular
gen_image_checked()
Gen image checked
gen_image_color()
Gen image color
gen_image_gradient_h()
Gen image gradient h
gen_image_gradient_radial()
Gen image gradient radial
gen_image_gradient_v()
Gen image gradient v
gen_image_white_noise()
Gen image white noise
gen_texture_mipmaps()
Gen texture mipmaps
get_camera_matrix()
Get camera matrix
get_camera_matrix_2d()
Get camera matrix 2d
get_char_pressed()
Get char pressed
get_collision_rec()
Get collision rec
get_color()
Get color
get_current_monitor()
Get current monitor
get_directory_path()
Get directory path
get_file_extension()
Get file extension
get_file_mod_time()
Get file mod time
get_file_name()
Get file name
get_file_name_without_ext()
Get file name without ext
get_font_default()
Get font default
get_fps()
Get fps
get_frame_time()
Get frame time
get_gamepad_axis_count()
Get gamepad axis count
get_gamepad_axis_movement()
Get gamepad axis movement
get_gamepad_button_pressed()
Get gamepad button pressed
get_gamepad_name()
Get gamepad name
get_gesture_detected()
Get gesture detected
get_gesture_drag_angle()
Get gesture drag angle
get_gesture_drag_vector()
Get gesture drag vector
get_gesture_hold_duration()
Get gesture hold duration
get_gesture_pinch_angle()
Get gesture pinch angle
get_gesture_pinch_vector()
Get gesture pinch vector
get_glyph_atlas_rec()
Get glyph atlas rec
get_glyph_index()
Get glyph index
get_glyph_info()
Get glyph info
get_image_alpha_border()
Get image alpha border
get_image_color()
Get image color
get_key_pressed()
Get key pressed
get_model_bounding_box()
Get model bounding box
get_monitor_count()
Get monitor count
get_monitor_height()
Get monitor height
get_monitor_name()
Get monitor name
get_monitor_physical_height()
Get monitor physical height
get_monitor_physical_width()
Get monitor physical width
get_monitor_position()
Get monitor position
get_monitor_refresh_rate()
Get monitor refresh rate
get_monitor_width()
Get monitor width
get_mouse_delta()
Get mouse delta
get_mouse_position()
Get mouse position
get_mouse_wheel_move()
Get mouse wheel move
get_mouse_x()
Get mouse x
get_mouse_y()
Get mouse y
get_music_time_length()
Get music time length
get_music_time_played()
Get music time played
get_pixel_data_size()
Get pixel data size
get_prev_directory_path()
Get prev directory path
get_random_value()
Get random value
get_ray_collision_box()
Get ray collision box
get_ray_collision_mesh()
Get ray collision mesh
get_ray_collision_model()
Get ray collision model
get_ray_collision_quad()
Get ray collision quad
get_ray_collision_sphere()
Get ray collision sphere
get_ray_collision_triangle()
Get ray collision triangle
get_screen_height()
Get screen height
get_screen_to_world_2d()
Get screen to world 2d
get_screen_width()
Get screen width
get_shader_location()
Get shader location
get_shader_location_attrib()
Get shader location attrib
get_sounds_playing()
Get sounds playing
get_time()
Get time
get_touch_point_count()
Get touch point count
get_touch_point_id()
Get touch point id
get_touch_position()
Get touch position
get_touch_x()
Get touch x
get_touch_y()
Get touch y
get_window_position()
Get window position
get_window_scale_dpi()
Get window scale dpi
get_working_directory()
Get working directory
get_world_to_screen()
Get world to screen
get_world_to_screen_2d()
Get world to screen 2d
get_world_to_screen_ex()
Get world to screen ex
glyph_info()
Glyph info
hide_cursor()
Hide cursor
image_alpha_clear()
Image alpha clear
image_alpha_crop()
Image alpha crop
image_alpha_mask()
Image alpha mask
image_alpha_premultiply()
Image alpha premultiply
image_clear_background()
Image clear background
image_color_brightness()
Image color brightness
image_color_contrast()
Image color contrast
image_color_grayscale()
Image color grayscale
image_color_invert()
Image color invert
image_color_replace()
Image color replace
image_color_tint()
Image color tint
image_copy()
Image copy
image_crop()
Image crop
image_dither()
Image dither
image_draw()
Image draw
image_draw_circle()
Image draw circle
image_draw_circle_v()
Image draw circle v
image_draw_line()
Image draw line
image_draw_line_v()
Image draw line v
image_draw_pixel()
Image draw pixel
image_draw_pixel_v()
Image draw pixel v
image_draw_rectangle()
Image draw rectangle
image_draw_rectangle_lines()
Image draw rectangle lines
image_draw_rectangle_rec()
Image draw rectangle rec
image_draw_rectangle_v()
Image draw rectangle v
image_draw_text()
Image draw text
image_draw_text_ex()
Image draw text ex
image_flip_horizontal()
Image flip horizontal
image_flip_vertical()
Image flip vertical
image_format()
Image format
image_from_image()
Image from image
image_mipmaps()
Image mipmaps
image_resize()
Image resize
image_resize_canvas()
Image resize canvas
image_resize_nn()
Image resize nn
image_rotate_ccw()
Image rotate ccw
image_rotate_cw()
Image rotate cw
image_text()
Image text
image_text_ex()
Image text ex
image_to_pot()
Image to pot
init_audio_device()
Init audio device
init_window()
Init window
is_audio_device_ready()
Is audio device ready
is_audio_stream_playing()
Is audio stream playing
is_audio_stream_processed()
Is audio stream processed
is_cursor_hidden()
Is cursor hidden
is_cursor_on_screen()
Is cursor on screen
is_file_dropped()
Is file dropped
is_file_extension()
Is file extension
is_gamepad_available()
Is gamepad available
is_gamepad_button_down()
Is gamepad button down
is_gamepad_button_pressed()
Is gamepad button pressed
is_gamepad_button_released()
Is gamepad button released
is_gamepad_button_up()
Is gamepad button up
is_gesture_detected()
Is gesture detected
is_key_down()
Is key down
is_key_pressed()
Is key pressed
is_key_released()
Is key released
is_key_up()
Is key up
is_mouse_button_down()
Is mouse button down
is_mouse_button_pressed()
Is mouse button pressed
is_mouse_button_released()
Is mouse button released
is_mouse_button_up()
Is mouse button up
is_music_stream_playing()
Is music stream playing
is_sound_playing()
Is sound playing
is_window_focused()
Is window focused
is_window_fullscreen()
Is window fullscreen
is_window_hidden()
Is window hidden
is_window_maximized()
Is window maximized
is_window_minimized()
Is window minimized
is_window_ready()
Is window ready
is_window_resized()
Is window resized
is_window_state()
Is window state
load_audio_stream()
Load audio stream
load_file_text()
Load file text
load_font()
Load font
load_font_ex()
Load font ex
load_font_from_image()
Load font from image
load_image()
Load image
load_image_from_screen()
Load image from screen
load_image_from_texture()
Load image from texture
load_image_raw()
Load image raw
load_model()
Load model
load_music_stream()
Load music stream
load_render_texture()
Load render texture
load_shader()
Load shader
load_shader_from_memory()
Load shader from memory
load_sound()
Load sound
load_sound_from_wave()
Load sound from wave
load_storage_value()
Load storage value
load_texture()
Load texture
load_texture_from_image()
Load texture from image
load_wave()
Load wave
material_map()
Material map
maximize_window()
Maximize window
measure_text()
Measure text
measure_text_ex()
Measure text ex
minimize_window()
Minimize window
npatch_info()
Npatch info
pause_audio_stream()
Pause audio stream
pause_music_stream()
Pause music stream
pause_sound()
Pause sound
play_audio_stream()
Play audio stream
play_music_stream()
Play music stream
play_sound()
Play sound
play_sound_multi()
Play sound multi
ray()
Ray
ray_collision()
Ray collision
raylib_version()
Raylib Version
rectangle()
Rectangle
render_texture()
Render texture
restore_window()
Restore window
resume_audio_stream()
Resume audio stream
resume_music_stream()
Resume music stream
resume_sound()
Resume sound
save_storage_value()
Save storage value
seek_music_stream()
Seek music stream
set_audio_stream_buffer_size_default()
Set audio stream buffer size default
set_audio_stream_pitch()
Set audio stream pitch
set_audio_stream_volume()
Set audio stream volume
set_camera_alt_control()
Set camera alt control
set_camera_mode()
Set camera mode
set_camera_move_controls()
Set camera move controls
set_camera_pan_control()
Set camera pan control
set_camera_smooth_zoom_control()
Set camera smooth zoom control
set_exit_key()
Set exit key
set_gamepad_mappings()
Set gamepad mappings
set_gestures_enabled()
Set gestures enabled
set_master_volume()
Set master volume
set_mouse_cursor()
Set mouse cursor
set_mouse_offset()
Set mouse offset
set_mouse_position()
Set mouse position
set_mouse_scale()
Set mouse scale
set_music_pitch()
Set music pitch
set_music_volume()
Set music volume
set_shader_value()
Set shader value
set_shader_value_matrix()
Set shader value matrix
set_shader_value_texture()
Set shader value texture
set_shapes_texture()
Set shapes texture
set_sound_pitch()
Set sound pitch
set_sound_volume()
Set sound volume
set_target_fps()
Set target fps
set_texture_filter()
Set texture filter
set_texture_wrap()
Set texture wrap
set_trace_log_level()
Set trace log level
set_window_icon()
Set window icon
set_window_min_size()
Set window min size
set_window_monitor()
Set window monitor
set_window_position()
Set window position
set_window_size()
Set window size
set_window_state()
Set window state
set_window_title()
Set window title
show_cursor()
Show cursor
sound()
Sound
stop_audio_stream()
Stop audio stream
stop_music_stream()
Stop music stream
stop_sound()
Stop sound
stop_sound_multi()
Stop sound multi
take_screenshot()
Take screenshot
text_find_index()
Text find index
text_insert()
Text insert
text_replace()
Text replace
text_to_integer()
Text to integer
text_to_lower()
Text to lower
text_to_pascal()
Text to pascal
text_to_upper()
Text to upper
texture()
Texture
toggle_fullscreen()
Toggle fullscreen
transform()
Transform
unload_audio_stream()
Unload audio stream
unload_font()
Unload font
unload_font_data()
Unload font data
unload_image()
Unload image
unload_image_colors()
Unload image colors
unload_image_palette()
Unload image palette
unload_model()
Unload model
unload_music_stream()
Unload music stream
unload_render_texture()
Unload render texture
unload_shader()
Unload shader
unload_sound()
Unload sound
unload_texture()
Unload texture
unload_wave()
Unload wave
update_camera()
Update camera
update_music_stream()
Update music stream
vector_2_angle()
Vector 2 angle
vector_2_distance()
Vector 2 distance
vector_2_move_towards()
Vector 2 move towards
vector_2_rotate()
Vector 2 rotate
window_should_close()
Window should close