
Function reference
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as_color() - Coerce a string or a number to a color
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begin_blend_mode() - Begin blend mode
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begin_drawing() - Begin drawing
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begin_mode_2d() - Begin mode 2d
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begin_mode_3d() - Begin mode 3d
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begin_scissor_mode() - Begin scissor mode
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begin_shader_mode() - Begin shader mode
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begin_texture_mode() - Begin texture mode
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bounding_box() - Bounding box
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camera_2d() - Camera 2d
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camera_3d() - Camera 3d
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change_directory() - Change directory
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check_collision_box_sphere() - Check collision box sphere
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check_collision_boxes() - Check collision boxes
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check_collision_circle_rec() - Check collision circle rec
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check_collision_circles() - Check collision circles
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check_collision_lines() - Check collision lines
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check_collision_point_circle() - Check collision point circle
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check_collision_point_line() - Check collision point line
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check_collision_point_rec() - Check collision point rec
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check_collision_point_triangle() - Check collision point triangle
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check_collision_recs() - Check collision recs
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check_collision_spheres() - Check collision spheres
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clear_background() - Clear background
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clear_directory_files() - Clear directory files
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clear_dropped_files() - Clear dropped files
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clear_window_state() - Clear window state
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close_audio_device() - Close audio device
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close_window() - Close window
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color() - Color
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color_alpha() - Color alpha
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color_alpha_blend() - Color alpha blend
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color_from_hsv() - Color from hsv
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color_from_normalized() - Color from normalized
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color_normalize() - Color normalize
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color_to_hsv() - Color to hsv
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color_to_int() - Color to int
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directory_exists() - Directory exists
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disable_cursor() - Disable cursor
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draw_billboard() - Draw billboard
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draw_bounding_box() - Draw bounding box
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draw_circle() - Draw circle
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draw_circle_3d() - Draw circle 3d
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draw_circle_gradient() - Draw circle gradient
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draw_circle_lines() - Draw circle lines
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draw_circle_sector() - Draw circle sector
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draw_circle_sector_lines() - Draw circle sector lines
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draw_circle_v() - Draw circle v
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draw_cube() - Draw cube
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draw_cube_texture() - Draw cube texture
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draw_cube_texture_rec() - Draw cube texture rec
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draw_cube_v() - Draw cube v
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draw_cube_wires() - Draw cube wires
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draw_cube_wires_v() - Draw cube wires v
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draw_cylinder() - Draw cylinder
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draw_cylinder_ex() - Draw cylinder ex
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draw_cylinder_wires() - Draw cylinder wires
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draw_cylinder_wires_ex() - Draw cylinder wires ex
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draw_ellipse() - Draw ellipse
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draw_ellipse_lines() - Draw ellipse lines
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draw_fps() - Draw fps
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draw_grid() - Draw grid
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draw_line() - Draw line
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draw_line_3d() - Draw line 3d
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draw_line_bezier() - Draw line bezier
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draw_line_bezier_cubic() - Draw line bezier cubic
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draw_line_bezier_quad() - Draw line bezier quad
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draw_line_ex() - Draw line ex
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draw_line_v() - Draw line v
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draw_model() - Draw model
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draw_model_ex() - Draw model ex
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draw_model_wires() - Draw model wires
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draw_pixel() - Draw pixel
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draw_pixel_v() - Draw pixel v
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draw_plane() - Draw plane
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draw_point_3d() - Draw point 3d
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draw_poly() - Draw poly
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draw_poly_lines() - Draw poly lines
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draw_poly_lines_ex() - Draw poly lines ex
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draw_ray() - Draw ray
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draw_rectangle() - Draw rectangle
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draw_rectangle_gradient_ex() - Draw rectangle gradient ex
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draw_rectangle_gradient_h() - Draw rectangle gradient h
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draw_rectangle_gradient_v() - Draw rectangle gradient v
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draw_rectangle_lines() - Draw rectangle lines
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draw_rectangle_lines_ex() - Draw rectangle lines ex
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draw_rectangle_pro() - Draw rectangle pro
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draw_rectangle_rec() - Draw rectangle rec
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draw_rectangle_rounded() - Draw rectangle rounded
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draw_rectangle_rounded_lines() - Draw rectangle rounded lines
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draw_rectangle_v() - Draw rectangle v
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draw_ring() - Draw ring
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draw_ring_lines() - Draw ring lines
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draw_sphere() - Draw sphere
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draw_sphere_ex() - Draw sphere ex
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draw_sphere_wires() - Draw sphere wires
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draw_text() - Draw text
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draw_text_codepoint() - Draw text codepoint
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draw_text_ex() - Draw text ex
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draw_text_pro() - Draw text pro
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draw_texture() - Draw texture
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draw_texture_ex() - Draw texture ex
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draw_texture_npatch() - Draw texture npatch
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draw_texture_poly() - Draw texture poly
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draw_texture_pro() - Draw texture pro
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draw_texture_quad() - Draw texture quad
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draw_texture_rec() - Draw texture rec
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draw_texture_tiled() - Draw texture tiled
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draw_texture_v() - Draw texture v
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draw_triangle() - Draw triangle
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draw_triangle_3d() - Draw triangle 3d
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draw_triangle_lines() - Draw triangle lines
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draw_triangle_strip_3d() - Draw triangle strip 3d
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enable_cursor() - Enable cursor
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end_blend_mode() - End blend mode
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end_drawing() - End drawing
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end_mode_2d() - End mode 2d
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end_mode_3d() - End mode 3d
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end_scissor_mode() - End scissor mode
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end_shader_mode() - End shader mode
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end_texture_mode() - End texture mode
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end_vr_stereo_mode() - End vr stereo mode
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export_image() - Export image
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export_image_as_code() - Export image as code
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export_wave() - Export wave
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export_wave_as_code() - Export wave as code
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fade() - Fade
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file_exists() - File exists
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gen_image_cellular() - Gen image cellular
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gen_image_checked() - Gen image checked
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gen_image_color() - Gen image color
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gen_image_gradient_h() - Gen image gradient h
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gen_image_gradient_radial() - Gen image gradient radial
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gen_image_gradient_v() - Gen image gradient v
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gen_image_white_noise() - Gen image white noise
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gen_texture_mipmaps() - Gen texture mipmaps
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get_camera_matrix() - Get camera matrix
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get_camera_matrix_2d() - Get camera matrix 2d
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get_char_pressed() - Get char pressed
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get_collision_rec() - Get collision rec
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get_color() - Get color
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get_current_monitor() - Get current monitor
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get_directory_path() - Get directory path
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get_file_extension() - Get file extension
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get_file_mod_time() - Get file mod time
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get_file_name() - Get file name
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get_file_name_without_ext() - Get file name without ext
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get_font_default() - Get font default
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get_fps() - Get fps
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get_frame_time() - Get frame time
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get_gamepad_axis_count() - Get gamepad axis count
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get_gamepad_axis_movement() - Get gamepad axis movement
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get_gamepad_button_pressed() - Get gamepad button pressed
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get_gamepad_name() - Get gamepad name
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get_gesture_detected() - Get gesture detected
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get_gesture_drag_angle() - Get gesture drag angle
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get_gesture_drag_vector() - Get gesture drag vector
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get_gesture_hold_duration() - Get gesture hold duration
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get_gesture_pinch_angle() - Get gesture pinch angle
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get_gesture_pinch_vector() - Get gesture pinch vector
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get_glyph_atlas_rec() - Get glyph atlas rec
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get_glyph_index() - Get glyph index
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get_glyph_info() - Get glyph info
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get_image_alpha_border() - Get image alpha border
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get_image_color() - Get image color
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get_key_pressed() - Get key pressed
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get_model_bounding_box() - Get model bounding box
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get_monitor_count() - Get monitor count
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get_monitor_height() - Get monitor height
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get_monitor_name() - Get monitor name
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get_monitor_physical_height() - Get monitor physical height
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get_monitor_physical_width() - Get monitor physical width
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get_monitor_position() - Get monitor position
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get_monitor_refresh_rate() - Get monitor refresh rate
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get_monitor_width() - Get monitor width
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get_mouse_delta() - Get mouse delta
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get_mouse_position() - Get mouse position
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get_mouse_wheel_move() - Get mouse wheel move
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get_mouse_x() - Get mouse x
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get_mouse_y() - Get mouse y
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get_music_time_length() - Get music time length
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get_music_time_played() - Get music time played
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get_pixel_data_size() - Get pixel data size
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get_prev_directory_path() - Get prev directory path
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get_random_value() - Get random value
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get_ray_collision_box() - Get ray collision box
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get_ray_collision_mesh() - Get ray collision mesh
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get_ray_collision_model() - Get ray collision model
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get_ray_collision_quad() - Get ray collision quad
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get_ray_collision_sphere() - Get ray collision sphere
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get_ray_collision_triangle() - Get ray collision triangle
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get_screen_height() - Get screen height
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get_screen_to_world_2d() - Get screen to world 2d
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get_screen_width() - Get screen width
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get_shader_location() - Get shader location
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get_shader_location_attrib() - Get shader location attrib
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get_sounds_playing() - Get sounds playing
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get_time() - Get time
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get_touch_point_count() - Get touch point count
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get_touch_point_id() - Get touch point id
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get_touch_position() - Get touch position
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get_touch_x() - Get touch x
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get_touch_y() - Get touch y
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get_window_position() - Get window position
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get_window_scale_dpi() - Get window scale dpi
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get_working_directory() - Get working directory
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get_world_to_screen() - Get world to screen
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get_world_to_screen_2d() - Get world to screen 2d
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get_world_to_screen_ex() - Get world to screen ex
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glyph_info() - Glyph info
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hide_cursor() - Hide cursor
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image_alpha_clear() - Image alpha clear
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image_alpha_crop() - Image alpha crop
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image_alpha_mask() - Image alpha mask
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image_alpha_premultiply() - Image alpha premultiply
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image_clear_background() - Image clear background
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image_color_brightness() - Image color brightness
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image_color_contrast() - Image color contrast
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image_color_grayscale() - Image color grayscale
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image_color_invert() - Image color invert
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image_color_replace() - Image color replace
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image_color_tint() - Image color tint
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image_copy() - Image copy
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image_crop() - Image crop
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image_dither() - Image dither
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image_draw() - Image draw
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image_draw_circle() - Image draw circle
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image_draw_circle_v() - Image draw circle v
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image_draw_line() - Image draw line
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image_draw_line_v() - Image draw line v
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image_draw_pixel() - Image draw pixel
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image_draw_pixel_v() - Image draw pixel v
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image_draw_rectangle() - Image draw rectangle
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image_draw_rectangle_lines() - Image draw rectangle lines
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image_draw_rectangle_rec() - Image draw rectangle rec
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image_draw_rectangle_v() - Image draw rectangle v
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image_draw_text() - Image draw text
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image_draw_text_ex() - Image draw text ex
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image_flip_horizontal() - Image flip horizontal
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image_flip_vertical() - Image flip vertical
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image_format() - Image format
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image_from_image() - Image from image
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image_mipmaps() - Image mipmaps
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image_resize() - Image resize
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image_resize_canvas() - Image resize canvas
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image_resize_nn() - Image resize nn
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image_rotate_ccw() - Image rotate ccw
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image_rotate_cw() - Image rotate cw
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image_text() - Image text
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image_text_ex() - Image text ex
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image_to_pot() - Image to pot
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init_audio_device() - Init audio device
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init_window() - Init window
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is_audio_device_ready() - Is audio device ready
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is_audio_stream_playing() - Is audio stream playing
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is_audio_stream_processed() - Is audio stream processed
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is_cursor_hidden() - Is cursor hidden
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is_cursor_on_screen() - Is cursor on screen
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is_file_dropped() - Is file dropped
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is_file_extension() - Is file extension
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is_gamepad_available() - Is gamepad available
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is_gamepad_button_down() - Is gamepad button down
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is_gamepad_button_pressed() - Is gamepad button pressed
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is_gamepad_button_released() - Is gamepad button released
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is_gamepad_button_up() - Is gamepad button up
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is_gesture_detected() - Is gesture detected
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is_key_down() - Is key down
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is_key_pressed() - Is key pressed
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is_key_released() - Is key released
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is_key_up() - Is key up
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is_mouse_button_down() - Is mouse button down
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is_mouse_button_pressed() - Is mouse button pressed
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is_mouse_button_released() - Is mouse button released
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is_mouse_button_up() - Is mouse button up
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is_music_stream_playing() - Is music stream playing
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is_sound_playing() - Is sound playing
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is_window_focused() - Is window focused
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is_window_fullscreen() - Is window fullscreen
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is_window_hidden() - Is window hidden
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is_window_maximized() - Is window maximized
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is_window_minimized() - Is window minimized
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is_window_ready() - Is window ready
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is_window_resized() - Is window resized
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is_window_state() - Is window state
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load_audio_stream() - Load audio stream
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load_file_text() - Load file text
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load_font() - Load font
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load_font_ex() - Load font ex
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load_font_from_image() - Load font from image
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load_image() - Load image
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load_image_from_screen() - Load image from screen
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load_image_from_texture() - Load image from texture
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load_image_raw() - Load image raw
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load_model() - Load model
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load_music_stream() - Load music stream
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load_render_texture() - Load render texture
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load_shader() - Load shader
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load_shader_from_memory() - Load shader from memory
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load_sound() - Load sound
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load_sound_from_wave() - Load sound from wave
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load_storage_value() - Load storage value
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load_texture() - Load texture
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load_texture_from_image() - Load texture from image
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load_wave() - Load wave
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material_map() - Material map
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maximize_window() - Maximize window
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measure_text() - Measure text
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measure_text_ex() - Measure text ex
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minimize_window() - Minimize window
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npatch_info() - Npatch info
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pause_audio_stream() - Pause audio stream
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pause_music_stream() - Pause music stream
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pause_sound() - Pause sound
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play_audio_stream() - Play audio stream
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play_music_stream() - Play music stream
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play_sound() - Play sound
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play_sound_multi() - Play sound multi
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ray() - Ray
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ray_collision() - Ray collision
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raylib_version() - Raylib Version
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rectangle() - Rectangle
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render_texture() - Render texture
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restore_window() - Restore window
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resume_audio_stream() - Resume audio stream
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resume_music_stream() - Resume music stream
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resume_sound() - Resume sound
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save_storage_value() - Save storage value
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seek_music_stream() - Seek music stream
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set_audio_stream_buffer_size_default() - Set audio stream buffer size default
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set_audio_stream_pitch() - Set audio stream pitch
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set_audio_stream_volume() - Set audio stream volume
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set_camera_alt_control() - Set camera alt control
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set_camera_mode() - Set camera mode
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set_camera_move_controls() - Set camera move controls
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set_camera_pan_control() - Set camera pan control
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set_camera_smooth_zoom_control() - Set camera smooth zoom control
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set_exit_key() - Set exit key
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set_gamepad_mappings() - Set gamepad mappings
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set_gestures_enabled() - Set gestures enabled
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set_master_volume() - Set master volume
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set_mouse_cursor() - Set mouse cursor
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set_mouse_offset() - Set mouse offset
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set_mouse_position() - Set mouse position
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set_mouse_scale() - Set mouse scale
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set_music_pitch() - Set music pitch
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set_music_volume() - Set music volume
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set_shader_value() - Set shader value
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set_shader_value_matrix() - Set shader value matrix
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set_shader_value_texture() - Set shader value texture
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set_shapes_texture() - Set shapes texture
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set_sound_pitch() - Set sound pitch
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set_sound_volume() - Set sound volume
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set_target_fps() - Set target fps
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set_texture_filter() - Set texture filter
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set_texture_wrap() - Set texture wrap
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set_trace_log_level() - Set trace log level
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set_window_icon() - Set window icon
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set_window_min_size() - Set window min size
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set_window_monitor() - Set window monitor
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set_window_position() - Set window position
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set_window_size() - Set window size
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set_window_state() - Set window state
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set_window_title() - Set window title
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show_cursor() - Show cursor
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sound() - Sound
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stop_audio_stream() - Stop audio stream
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stop_music_stream() - Stop music stream
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stop_sound() - Stop sound
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stop_sound_multi() - Stop sound multi
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take_screenshot() - Take screenshot
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text_find_index() - Text find index
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text_insert() - Text insert
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text_replace() - Text replace
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text_to_integer() - Text to integer
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text_to_lower() - Text to lower
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text_to_pascal() - Text to pascal
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text_to_upper() - Text to upper
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texture() - Texture
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toggle_fullscreen() - Toggle fullscreen
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transform() - Transform
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unload_audio_stream() - Unload audio stream
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unload_font() - Unload font
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unload_font_data() - Unload font data
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unload_image() - Unload image
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unload_image_colors() - Unload image colors
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unload_image_palette() - Unload image palette
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unload_model() - Unload model
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unload_music_stream() - Unload music stream
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unload_render_texture() - Unload render texture
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unload_shader() - Unload shader
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unload_sound() - Unload sound
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unload_texture() - Unload texture
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unload_wave() - Unload wave
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update_camera() - Update camera
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update_music_stream() - Update music stream
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vector_2_angle() - Vector 2 angle
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vector_2_distance() - Vector 2 distance
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vector_2_move_towards() - Vector 2 move towards
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vector_2_rotate() - Vector 2 rotate
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window_should_close() - Window should close