Unload render texture from GPU memory (VRAM).
See also
Other texture functions:
begin_texture_mode(),
draw_texture(),
draw_texture_ex(),
draw_texture_n_patch(),
draw_texture_pro(),
draw_texture_rec(),
draw_texture_v(),
end_texture_mode(),
get_shapes_texture(),
is_texture_valid(),
load_image_from_texture(),
load_render_texture(),
load_texture(),
load_texture_from_image(),
set_shader_value_texture(),
set_shapes_texture(),
set_texture_filter(),
set_texture_wrap(),
texture(),
unload_texture()
Other render functions:
get_render_height(),
get_render_width(),
is_render_texture_valid(),
load_render_texture()
Other unload functions:
unload_audio_stream(),
unload_font(),
unload_image(),
unload_material(),
unload_mesh(),
unload_model(),
unload_music_stream(),
unload_shader(),
unload_sound(),
unload_sound_alias(),
unload_texture(),
unload_vr_stereo_config(),
unload_wave()
Examples
if (FALSE) {
unload_render_texture(load_render_texture(800, 450))
}
