Draw a Texture2D.
Arguments
- texture
A texture or a list of textures.
- pos_x
An integer or a vector of integers.
- pos_y
An integer or a vector of integers.
- tint
A color or a list of colors.
Note
This function is vectorized to allow for faster drawing. This function has been auto-generated from the following Raylib function definition:
DrawTexture(Texture2D texture, int posX, int posY, Color tint); void
See also
texture()
for creating texture objects.
color()
for creating color objects.
Other draw functions:
draw_billboard()
,
draw_bounding_box()
,
draw_circle_3d()
,
draw_circle_gradient()
,
draw_circle_lines()
,
draw_circle_sector_lines()
,
draw_circle_sector()
,
draw_circle_v()
,
draw_circle()
,
draw_cube_texture_rec()
,
draw_cube_texture()
,
draw_cube_v()
,
draw_cube_wires_v()
,
draw_cube_wires()
,
draw_cube()
,
draw_cylinder_ex()
,
draw_cylinder_wires_ex()
,
draw_cylinder_wires()
,
draw_cylinder()
,
draw_ellipse_lines()
,
draw_ellipse()
,
draw_fps()
,
draw_grid()
,
draw_line_3d()
,
draw_line_bezier_cubic()
,
draw_line_bezier_quad()
,
draw_line_bezier()
,
draw_line_ex()
,
draw_line_v()
,
draw_line()
,
draw_model_ex()
,
draw_model_wires()
,
draw_model()
,
draw_pixel_v()
,
draw_pixel()
,
draw_plane()
,
draw_point_3d()
,
draw_poly_lines_ex()
,
draw_poly_lines()
,
draw_poly()
,
draw_ray()
,
draw_rectangle_gradient_ex()
,
draw_rectangle_gradient_h()
,
draw_rectangle_gradient_v()
,
draw_rectangle_lines_ex()
,
draw_rectangle_lines()
,
draw_rectangle_pro()
,
draw_rectangle_rec()
,
draw_rectangle_rounded_lines()
,
draw_rectangle_rounded()
,
draw_rectangle_v()
,
draw_rectangle()
,
draw_ring_lines()
,
draw_ring()
,
draw_sphere_ex()
,
draw_sphere_wires()
,
draw_sphere()
,
draw_text_codepoint()
,
draw_text_ex()
,
draw_text_pro()
,
draw_texture_ex()
,
draw_texture_npatch()
,
draw_texture_poly()
,
draw_texture_pro()
,
draw_texture_quad()
,
draw_texture_rec()
,
draw_texture_tiled()
,
draw_texture_v()
,
draw_text()
,
draw_triangle_3d()
,
draw_triangle_lines()
,
draw_triangle_strip_3d()
,
draw_triangle()
,
image_draw_circle_v()
,
image_draw_circle()
,
image_draw_line_v()
,
image_draw_line()
,
image_draw_pixel_v()
,
image_draw_pixel()
,
image_draw_rectangle_lines()
,
image_draw_rectangle_rec()
,
image_draw_rectangle_v()
,
image_draw_rectangle()
,
image_draw_text_ex()
,
image_draw_text()
,
image_draw()
Other texture functions:
begin_texture_mode()
,
draw_cube_texture_rec()
,
draw_cube_texture()
,
draw_texture_ex()
,
draw_texture_npatch()
,
draw_texture_poly()
,
draw_texture_pro()
,
draw_texture_quad()
,
draw_texture_rec()
,
draw_texture_tiled()
,
draw_texture_v()
,
end_texture_mode()
,
gen_texture_mipmaps()
,
load_image_from_texture()
,
load_render_texture()
,
load_texture_from_image()
,
load_texture()
,
set_shader_value_texture()
,
set_shapes_texture()
,
set_texture_filter()
,
set_texture_wrap()
,
texture()
,
unload_render_texture()
,
unload_texture()