Load texture for rendering (framebuffer).
See also
Other texture functions:
begin_texture_mode(),
draw_texture(),
draw_texture_ex(),
draw_texture_n_patch(),
draw_texture_pro(),
draw_texture_rec(),
draw_texture_v(),
end_texture_mode(),
get_shapes_texture(),
is_texture_valid(),
load_image_from_texture(),
load_texture(),
load_texture_from_image(),
set_shader_value_texture(),
set_shapes_texture(),
set_texture_filter(),
set_texture_wrap(),
texture(),
unload_render_texture(),
unload_texture()
Other render functions:
get_render_height(),
get_render_width(),
is_render_texture_valid(),
unload_render_texture()
Other load functions:
load_audio_stream(),
load_file_text(),
load_font(),
load_font_from_image(),
load_image(),
load_image_from_screen(),
load_image_from_texture(),
load_image_raw(),
load_material_default(),
load_model(),
load_model_from_mesh(),
load_music_stream(),
load_shader(),
load_shader_from_memory(),
load_sound(),
load_sound_alias(),
load_sound_from_wave(),
load_texture(),
load_texture_from_image(),
load_vr_stereo_config(),
load_wave()
