Set shader uniform value (matrix 4x4).
See also
Other matrix functions:
get_camera_matrix(),
matrix_add(),
matrix_compose(),
matrix_decompose(),
matrix_determinant(),
matrix_frustum(),
matrix_identity(),
matrix_invert(),
matrix_look_at(),
matrix_multiply(),
matrix_multiply_value(),
matrix_ortho(),
matrix_perspective(),
matrix_rotate(),
matrix_rotate_x(),
matrix_rotate_xyz(),
matrix_rotate_y(),
matrix_rotate_z(),
matrix_rotate_zyx(),
matrix_scale(),
matrix_subtract(),
matrix_trace(),
matrix_translate(),
matrix_transpose()
Other shader functions:
begin_shader_mode(),
end_shader_mode(),
get_shader_location(),
get_shader_location_attrib(),
is_shader_valid(),
load_shader(),
load_shader_from_memory(),
set_shader_value(),
set_shader_value_texture(),
unload_shader()
Other set functions:
set_audio_stream_buffer_size_default(),
set_audio_stream_pan(),
set_audio_stream_pitch(),
set_audio_stream_volume(),
set_automation_event_base_frame(),
set_clipboard_text(),
set_config_flags(),
set_exit_key(),
set_gamepad_mappings(),
set_gamepad_vibration(),
set_gestures_enabled(),
set_master_volume(),
set_mouse_cursor(),
set_mouse_offset(),
set_mouse_position(),
set_mouse_scale(),
set_music_pan(),
set_music_pitch(),
set_music_volume(),
set_random_seed(),
set_shader_value_texture(),
set_shapes_texture(),
set_sound_pan(),
set_sound_pitch(),
set_sound_volume(),
set_target_fps(),
set_text_line_spacing(),
set_texture_filter(),
set_texture_wrap(),
set_trace_log_level(),
set_window_focused(),
set_window_icon(),
set_window_max_size(),
set_window_min_size(),
set_window_monitor(),
set_window_opacity(),
set_window_position(),
set_window_size(),
set_window_state(),
set_window_title()
Examples
if (FALSE) {
set_shader_value_matrix(load_shader("", "shader.fs"), 0L, diag(4))
}
