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Check if window is currently hidden.

Usage

is_window_hidden()

Value

A logical

Note

This function has been auto-generated from the following Raylib function definition:

bool IsWindowHidden(void);

See also

Other hidden functions: is_cursor_hidden()

Other window functions: clear_window_state(), close_window(), get_window_position(), get_window_scale_dpi(), init_window(), is_window_focused(), is_window_fullscreen(), is_window_maximized(), is_window_minimized(), is_window_ready(), is_window_resized(), is_window_state(), maximize_window(), minimize_window(), restore_window(), set_window_focused(), set_window_icon(), set_window_max_size(), set_window_min_size(), set_window_monitor(), set_window_opacity(), set_window_position(), set_window_size(), set_window_state(), set_window_title()

Other is functions: color_is_equal(), is_audio_device_ready(), is_audio_stream_playing(), is_audio_stream_processed(), is_audio_stream_valid(), is_cursor_hidden(), is_cursor_on_screen(), is_file_dropped(), is_file_extension(), is_file_name_valid(), is_font_valid(), is_gamepad_available(), is_gamepad_button_down(), is_gamepad_button_pressed(), is_gamepad_button_released(), is_gamepad_button_up(), is_gesture_detected(), is_image_valid(), is_key_down(), is_key_pressed(), is_key_pressed_repeat(), is_key_released(), is_key_up(), is_material_valid(), is_model_animation_valid(), is_model_valid(), is_mouse_button_down(), is_mouse_button_pressed(), is_mouse_button_released(), is_mouse_button_up(), is_music_stream_playing(), is_music_valid(), is_path_file(), is_render_texture_valid(), is_shader_valid(), is_sound_playing(), is_sound_valid(), is_texture_valid(), is_wave_valid(), is_window_focused(), is_window_fullscreen(), is_window_maximized(), is_window_minimized(), is_window_ready(), is_window_resized(), is_window_state(), text_is_equal()

Examples

if (FALSE) {
is_window_hidden()
}