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Check if a gamepad button has been pressed once.

Usage

is_gamepad_button_pressed(gamepad, button)

Arguments

gamepad

An integer.

button

An integer.

Value

A logical

Note

This function has been auto-generated from the following Raylib function definition:

bool IsGamepadButtonPressed(int gamepad, int button);

Examples

if (FALSE) {
is_gamepad_button_pressed(0L, 0L)
}