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Initialize window and OpenGL context.

Usage

init_window(width = 640, height = 480, title = "Raylibr")

Arguments

width

An integer. Default: 640.

height

An integer. Default: 480.

title

A string. Default: "Raylibr".

Note

This function has been auto-generated from the following Raylib function definition:

void InitWindow(int width, int height, const char *title);