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Initialize window and OpenGL context.

Usage

init_window(width = 640L, height = 480L, title = "raylibr")

Arguments

width

An integer.

height

An integer.

title

A string.

Note

This function has been auto-generated from the following Raylib function definition:

void InitWindow(int width, int height, const char * title);

Examples

if (FALSE) {
init_window(800L, 450L, "My Window")
}