Initialize audio device and context.
Note
This function has been auto-generated from the following Raylib function definition:
InitAudioDevice(void); void
See also
Other init functions:
init_window()
Other audio functions:
close_audio_device()
,
is_audio_device_ready()
,
is_audio_stream_playing()
,
is_audio_stream_processed()
,
load_audio_stream()
,
pause_audio_stream()
,
play_audio_stream()
,
resume_audio_stream()
,
set_audio_stream_buffer_size_default()
,
set_audio_stream_pitch()
,
set_audio_stream_volume()
,
stop_audio_stream()
,
unload_audio_stream()