Resume audio stream.
Note
This function has been auto-generated from the following Raylib function definition:
void ResumeAudioStream(AudioStream stream);See also
audio_stream() for creating audio_stream objects.
Other audio functions: 
close_audio_device(),
init_audio_device(),
is_audio_device_ready(),
is_audio_stream_playing(),
is_audio_stream_processed(),
load_audio_stream(),
pause_audio_stream(),
play_audio_stream(),
set_audio_stream_buffer_size_default(),
set_audio_stream_pitch(),
set_audio_stream_volume(),
stop_audio_stream(),
unload_audio_stream()
Other stream functions: 
is_audio_stream_playing(),
is_audio_stream_processed(),
is_music_stream_playing(),
load_audio_stream(),
load_music_stream(),
pause_audio_stream(),
pause_music_stream(),
play_audio_stream(),
play_music_stream(),
resume_music_stream(),
seek_music_stream(),
set_audio_stream_buffer_size_default(),
set_audio_stream_pitch(),
set_audio_stream_volume(),
stop_audio_stream(),
stop_music_stream(),
unload_audio_stream(),
unload_music_stream(),
update_music_stream()
