Set pitch for audio stream (1.0 is base level).
See also
Other pitch functions:
set_music_pitch(),
set_sound_pitch()
Other audio functions:
close_audio_device(),
init_audio_device(),
is_audio_device_ready(),
is_audio_stream_playing(),
is_audio_stream_processed(),
is_audio_stream_valid(),
load_audio_stream(),
pause_audio_stream(),
play_audio_stream(),
resume_audio_stream(),
set_audio_stream_buffer_size_default(),
set_audio_stream_pan(),
set_audio_stream_volume(),
stop_audio_stream(),
unload_audio_stream()
Other set functions:
set_audio_stream_buffer_size_default(),
set_audio_stream_pan(),
set_audio_stream_volume(),
set_automation_event_base_frame(),
set_clipboard_text(),
set_config_flags(),
set_exit_key(),
set_gamepad_mappings(),
set_gamepad_vibration(),
set_gestures_enabled(),
set_master_volume(),
set_mouse_cursor(),
set_mouse_offset(),
set_mouse_position(),
set_mouse_scale(),
set_music_pan(),
set_music_pitch(),
set_music_volume(),
set_random_seed(),
set_shader_value_matrix(),
set_shader_value_texture(),
set_shapes_texture(),
set_sound_pan(),
set_sound_pitch(),
set_sound_volume(),
set_target_fps(),
set_text_line_spacing(),
set_texture_filter(),
set_texture_wrap(),
set_trace_log_level(),
set_window_focused(),
set_window_icon(),
set_window_max_size(),
set_window_min_size(),
set_window_monitor(),
set_window_opacity(),
set_window_position(),
set_window_size(),
set_window_state(),
set_window_title()
Examples
if (FALSE) {
set_audio_stream_pitch(load_audio_stream(44100L, 16L, 1L), 1.0)
}
