Check if a sound is currently playing.
Note
This function has been auto-generated from the following Raylib function definition:
IsSoundPlaying(Sound sound); bool
See also
sound()
for creating sound objects.
Other sound functions:
load_sound_from_wave()
,
load_sound()
,
pause_sound()
,
play_sound_multi()
,
play_sound()
,
resume_sound()
,
set_sound_pitch()
,
set_sound_volume()
,
sound()
,
stop_sound_multi()
,
stop_sound()
,
unload_sound()