Create a new sound object.
Arguments
- stream
An audio_stream. Audio stream.
- frame_count
A non-negative integer. Total number of frames (considering channels).
Note
This class has been auto-generated from the following Raylib struct definition:
typedef struct Sound {// Audio stream
AudioStream stream; // Total number of frames (considering channels)
unsigned int frameCount; } Sound;
See also
Other sound functions:
is_sound_playing()
,
load_sound_from_wave()
,
load_sound()
,
pause_sound()
,
play_sound_multi()
,
play_sound()
,
resume_sound()
,
set_sound_pitch()
,
set_sound_volume()
,
stop_sound_multi()
,
stop_sound()
,
unload_sound()