Check the collision between two lines defined by two points each, returns collision point by reference.
Arguments
- start_pos_1
 A numeric vector of length 2.
- end_pos_1
 A numeric vector of length 2.
- start_pos_2
 A numeric vector of length 2.
- end_pos_2
 A numeric vector of length 2.
- collision_point
 A numeric vector of length 2.
Note
This function has been auto-generated from the following Raylib function definition:
bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint);See also
Other collision functions: 
check_collision_box_sphere(),
check_collision_boxes(),
check_collision_circle_rec(),
check_collision_circles(),
check_collision_point_circle(),
check_collision_point_line(),
check_collision_point_rec(),
check_collision_point_triangle(),
check_collision_recs(),
check_collision_spheres(),
get_collision_rec(),
get_ray_collision_box(),
get_ray_collision_mesh(),
get_ray_collision_model(),
get_ray_collision_quad(),
get_ray_collision_sphere(),
get_ray_collision_triangle()
