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Get collision info between ray and mesh.

Usage

get_ray_collision_mesh(ray, mesh, transform)

Arguments

ray

A ray.

mesh

A mesh.

transform

A numeric matrix of 4 by 4.

Value

A ray_collision

Note

This function has been auto-generated from the following Raylib function definition:

RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform);