Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty.
Note
This function has been auto-generated from the following Raylib function definition:
GetCharPressed(void); int
See also
Other key functions:
get_key_pressed()
,
is_key_down()
,
is_key_pressed()
,
is_key_released()
,
is_key_up()
,
set_exit_key()