Create a new glyph_info object.
Arguments
- value
An integer. Character value (Unicode).
- offset_x
An integer. Character offset X when drawing.
- offset_y
An integer. Character offset Y when drawing.
- advance_x
An integer. Character advance position X.
- image
An image. Character image data.
Note
This class has been auto-generated from the following Raylib struct definition:
typedef struct GlyphInfo {// Character value (Unicode)
int value; // Character offset X when drawing
int offsetX; // Character offset Y when drawing
int offsetY; // Character advance position X
int advanceX; // Character image data
Image image; } GlyphInfo;