Arguments
- position
A numeric vector of length 3. Ray position (origin).
- direction
A numeric vector of length 3. Ray direction (normalized).
Note
This class has been auto-generated from the following Raylib struct definition:
typedef struct Ray {
Vector3 position; // Ray position (origin)
Vector3 direction; // Ray direction (normalized)
} Ray;
Examples
ray <- ray(c(0, 5, 0), c(0, 0, 0))
ray$position
#> x y z
#> 0 5 0
ray$direction
#> x y z
#> 0 0 0