Skip to contents

Get size position for a 3d world space position.

Usage

get_world_to_screen_ex(position, camera, width, height)

Arguments

position

A numeric vector of length 3.

camera

A camera_3d.

width

An integer.

height

An integer.

Value

A numeric vector of length 2

Note

This function has been auto-generated from the following Raylib function definition:

Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height);