Begin blending mode (alpha, additive, multiplied, subtract, custom).
Note
This function has been auto-generated from the following Raylib function definition:
void BeginBlendMode(int mode);See also
Other mode functions:
begin_mode_2d(),
begin_mode_3d(),
begin_scissor_mode(),
begin_shader_mode(),
begin_texture_mode(),
end_blend_mode(),
end_mode_2d(),
end_mode_3d(),
end_scissor_mode(),
end_shader_mode(),
end_texture_mode(),
end_vr_stereo_mode(),
set_camera_mode()
