Create a new transform object.
Usage
transform(translation, rotation, scale)
Arguments
- translation
A numeric vector of length 3. Translation.
- rotation
A numeric vector of length 4. Rotation.
- scale
A numeric vector of length 3. Scale.
Note
This class has been auto-generated from the following Raylib struct definition:
typedef struct Transform {
Vector3 translation; // Translation
Quaternion rotation; // Rotation
Vector3 scale; // Scale
} Transform;