Create a new render_texture object.
Examples
ren <- render_texture(0L, load_texture("file.png"), load_texture("file.png"))
ren$id
#> [1] 0
ren$texture
#> texture(id = 0, width = 0, height = 0, mipmaps = 0, format = 0)
Create a new render_texture object.
ren <- render_texture(0L, load_texture("file.png"), load_texture("file.png"))
ren$id
#> [1] 0
ren$texture
#> texture(id = 0, width = 0, height = 0, mipmaps = 0, format = 0)