Update model animation pose (vertex buffers and bone matrices).
See also
Other model functions:
draw_model(),
draw_model_ex(),
draw_model_wires(),
draw_model_wires_ex(),
get_model_bounding_box(),
is_model_animation_valid(),
is_model_valid(),
load_model(),
load_model_from_mesh(),
set_model_mesh_material(),
set_model_texture(),
unload_model(),
update_model_animation_ex()
Other update functions:
update_model_animation_ex(),
update_music_stream()
Examples
if (FALSE) {
update_model_animation(load_model("model.obj"), anim, 0.0)
}
